
Last Territory: Hunter’s Journey Demo
A downloadable game
Last Territory: Hunter’s Journey – Follow the Demo Now!
Embark on an epic hunt through the world’s last untouched territories.
In Last Territory: Hunter’s Journey, you are a lone hunter venturing into the most remote and untamed lands, facing unpredictable challenges in pursuit of the ultimate prey. From frozen mountain ranges to blistering deserts, each hunting trip is a test of survival.
When the helicopter drops you off, you’re on your own for a full week. Your hunting tags are randomly assigned, meaning you must adapt to what you’re allowed to hunt. A hunting license for small game gives you a way to secure extra food, but every choice comes with consequences.
Key Features:
- Dynamic Hunting & Survival – Guns can jam, especially in the cold. Blood trails change color based on organ damage, affecting tracking and survival.
- Weight Management & Strategy – Packing out animals requires planning—carrying too much can slow you down, and survival depends on balancing resources.
- The Wild is Unforgiving – Eat the wrong food? You could get sick. Wounds can infect, and extreme cold can leave you freezing to death. There’s no escape until the chopper returns—or you faint from injury and need rescue.
- Risk & Reward – Rescue means losing your gear. You might recover it later, but it won’t be easy. Hunting trips cost money, and setbacks could leave you struggling to get back out there.
- Uncover Hidden Secrets – As you hunt, discover the remains of past hunters, ancient paths, and clues about the mysteries of the Last Territories.
The demo will be available soon on itch.io—follow the page now so you don’t miss it! The full release is planned for October on Steam.
Are you ready to take on the wild? Follow now and prepare for the hunt of a lifetime.
Updated | 11 days ago |
Published | 21 days ago |
Status | In development |
Author | IGS_Team |
Genre | Survival |
Made with | Unreal Engine, Substance Painter & designer, Adobe After Effects |
Tags | 3D, hunting, Open World, Singleplayer |
Average session | A few hours |
Development log
- Dev Log Update16 days ago
- Working and streaming20 days ago